Our kids' programs focus on instruction, developing strategies for game play and having fun! Kids learn how to think 'moves ahead,' anticipating an opponent's reaction and developing good sportsmanship.
Monday April 9, 2018- Friday June 22, 2018
Scroll down for descriptions and registration.
|All||Chess 2||Chess 1||Chess 2||Chess 1||Chess 3|
K & 1
2 & 3
|2 - 4||Creative Game Design|
Age of Sigmar
|Girls* Club: RPGs ||RPGs: Intro ||RPGs: Intermediate|
|RPGs: Intro ||RPGs: Intermediate|
4 & 5
RPGs: Adventure Creation
RPGs: Late Crew
RPGs : Late Crew
RPGs: Late Crew
6PM LATE PICKUP: Full Session $70
SCHOOL PICKUPS: We pick up at individual school’s dismissal times.
-You must enter your child's school into your profile to activate the Pick Up option-
If your school isn't listed, please call us first before registering to talk with us about adding your location.
Zone A Pickup +$70: 3 person minimum
PS 58, PS 29, PS 32, BNS, PS 261, Mary McDowell, Brooklyn Heights Montessori
Zone B Pickup +$100: 3 person minimum for pickup- please email us first before registering to see if your location has enough participants for a pickup . PS 321, PS 282, PS 261, ISB, ALT, Saint Ann’s/Packer
Ask about adding other schools!
SNACKS: Homemade cookie and bagged chips are included. If your child has allergies or restrictions, please let us know. We do have a Gluten-free option for both snacks.
There will be NO ASC on the following holidays:
Mon May 28- Memorial Day
Thur June 7- Anniversary Day
Mon June 11- Clerical Day
Fri June 15- Eid Al-Fitr
We will offer Mini-Camp on these days and registration will be available on our website.
RESCHEDULING and ABSENCES:
Registration Changes: We can make modify registrations, space permitting, within the first two weeks of the session. Please email email@example.com to request a change.
Absences: If your child will be absent, two Walk-In Play credits for future use will be issued if we receive notice by noon. Please email firstname.lastname@example.org notify us and receive the Walk-In Play credits.
Any other credits or refunds are issued at management’s discretion. All credits issued expire on June 22, 2018.
The Brooklyn Strategist reserves the right to amend club offerings based on the number of attendees. You will be notified of any changes pertaining to your registration.
If you are running late please let us know as soon as possible. We offer a 10 minute grace period at pick up. Beyond 10 minutes a late pick up fee will be charged.
This Mensa Select series is for children that have shown an interest in games that involve strategic thinking. Your gamers will be introduced to classic games and strategy basics all designed to promote linear mathematical concepts, working memory, and perceptual organization. Throughout the program, participants will focus on practicing good sportsmanship while simultaneously having fun trying to outwit and out-strategize their opponents. Game List may include: Mancala, Senet, Look Look, Mine Shift, Qwirkle, Dizios, Yikerz, Sleeping Queen, Gin Rummy, Chess, Bakers Dozen, Loot, Tsuro, Sushi Go, Carcassonne.REGISTER
Off site program at the Brooklyn New School for BNS students only.
More info on the next screen...
Developing minds learn how pieces move and how to organize approach and defense in this introduction to chess and related abstract strategy games. No experience is necessary and time is dedicated to learning these games in small group play. Each class is spent playing both chess and games like Ynch, Dvonn, Punct, Hive and Othello. There will be one tournament, mid-session, for kids to learn how to play in a tournament setting and become USCF rated, if desired. (Tournament fee waived for Winter 2017 afterschool participants. USCF scholastic membership is $17/year; fee not included.)REGISTER
After learning piece movement and basic rules in Chess 1, this class is aimed at improving strategic thinking and seeing that planning in chess begins as early as move one. Designed for students who understand the basics of chess tactics and strategy, we will emphasize more advanced strategy, classic openings and closings.There will be one tournament, mid-session, for kids to learn how to play in a tournament setting and become USCF rated if desired. Tournament fee included for Winter 2018 after school participants.REGISTER
Veterans of our Chess l and ll programs are ready to progress to advanced competitive play. Participants will study and discuss famous chess matches, learn advanced strategies and play against peers to increase their proficiency. Since a key part of Chess III is participating in rated tournaments in class, membership with the United Stated Chess Federation (USCF) is required. If your student is not yet enrolled with the USCF, we will be happy to help you register after the first day of class. A 2-year membership with the USCF costs $15. The program will include one tournament, mid-session, for kids to increase their comfort in tournament settings.(Tournament fee waived for Winter 2018 after school participants.)REGISTER
This program gives young designers the chance to conceive and create their own original board games, from brainstorming to game play! Students will create the rules and the physical components of their games, and finally play the games they’ve created. Students will focus on learning about the parts of a board game, including theme, mechanism, goal, and components.REGISTER
This program provides a supportive environment for kids who may be intimidated by a hobby traditionally monopolized by men and boys. Our games list will focus on modern classics, as well as games that feature a strong positive representation of women and gender non conforming people. Throughout the program, players will explore deep strategy elements and multidimensional thinking. Participants will focus on practicing good sportsmanship while simultaneously trying to outwit and out-strategize their opponents.
Games may include: Pandemic, Monarch, The Resistance, Splendor, By Order of the Queen, Dominion, Sushi Go!, Dragonwood, Settlers of Catan, and Carcassonne.
*This group is also open to transgender and gender nonconforming students.REGISTER
This program provides a supportive environment for kids who may be intimidated by a hobby traditionally monopolized by men and boys. Tabletop Roleplaying Games (RPGs) are narrative game systems that encourage cooperation, decision-making and creative thinking. RPG players are immersed in a shared story-telling experience as they work together to overcome obstacles. This program will focus on introducing players to the core concepts of tabletop role play, and learning the rules of a few beginner-friendly game systems.
Game systems may include: Hero Kids, No Thank You Evil, Do: Pilgrims of the Flying Temple, Microscope, Dungeon Crawl Classics, and Dungeons and Dragons.
*This group is also open to transgender and gender nonconforming children.REGISTER
This problem-solving series is for children that have either completed Brain Benders or demonstrate an affinity for strategic thinking. We introduce these gamers to a wide range of game genres from ancient strategy to modern board games. Throughout the program players will explore deeper strategy elements and multidimensional thinking. As always, participants will also focus on issues of ‘good sportsmanship’ while simultaneously trying to outwit and out strategize their opponents. Games may include: 7 Wonders, Carcassone, Settlers of Catan, Scrabble, Boggle, Sushi Go!, Splendor, Dragonwood, Machi Koro, Ticket to Ride, Small World.REGISTER
This advanced RPG club offers a more in depth and rewarding experience for participants who are ready for higher level campaigning. Our counselors will be offering more creative freedom, chances for independent exploration, and complex RPG story lines. Participants will be expected to work in a team, communicate effectively, and show curiosity towards the finer points of the game. In addition, group leadership (Game Master) opportunities will also be available for interested participants. Game systems may include Dungeon Crawl Classics, Cypher System, Star Wars RPG, FATE Core, Time Watch, Traveller and Dungeons & Dragons.REGISTER
Roleplayers that have completed our introductory class are ready to set out on more in-depth adventures! We will explore a range of different RPGs in an effort to offer players a survey of popular RPG systems. Players will improve essential role-playing skills that include character development, embracing failure, and detailed narrative storytelling. All of our RPG classes stress cooperative decision making and good sportsmanship. Game systems may include Microscope, The Quiet Year, Dungeon Crawl Classics, Fiasco, Cypher System, Star Wars RPG, Dungeon World, and Dungeons & Dragons.REGISTER
This program will introduce players to the core concepts of tabletop role play and teach the rules of a few beginner-friendly game systems. Tabletop Roleplaying Games (RPGs) are narrative game systems that encourage cooperation, decision-making and creative thinking. RPG players are immersed in a shared story-telling experience as they work together to overcome obstacles and solve problems.
Game systems may include: Hero Kids. No Thank You Evil!, Do: Pilgrims of the Flying Temple, Microscope, Dungeon Crawl Classics and Dungeons & Dragons.REGISTER
In this new top-level program, students will have the opportunity to write their own imaginative adventures for Dungeons & Dragons! Participants will first learn how to be a Game Master, and then craft a story with a unique villain and interesting settings to explore, all while improving their descriptive writing skills. Working in groups, pairs, and independently over the course of several weeks, students will create a full self-contained, one-shot Dungeons & Dragons adventure. The later part of the curriculum will provide opportunities to play-test their creations.REGISTER
This advanced RPG program runs on a later schedule to accommodate our older students' schedules. Our Game Masters will be offering more creative freedom, chances for independent exploration, and more complex RPG storylines. Players will be expected to work in a team, successfully communicate and show curiosity towards the finer points of the game. In addition, group leadership (Game Master) opportunities will be available for interested participants. School pick up is not available for this program.
Game systems may include Dungeon Crawl Classics, Cypher System, Star Wars RPG, Dungeon World, FATE Core, Traveller and Dungeons & Dragons.REGISTER
Our most advanced board game program is for veterans of our After School programs and older kids that are interested in more complicated strategy games. A wide range of game categories are explored in a progressive curriculum with the intent of playing a complex variety of mechanics, subject matter and strategies. Students will continue to develop their strategic thinking, planning and good sportsmanship as they play both competitive and cooperative games.REGISTER
In this intermediate program, players will delve deeper into the rich narrative of the Sci-fi gothic game Warhammer: 4,000. New players will receive a ‘Start Collecting’ box of their choice to help begin their Warhammer: 40K Army. Students will build and paint their new force while learning advanced gameplay. These players will learn rules specific to their armies and craft the schemes and strategies needed to best their opponents using the resources they have available. (Included with registration fee: one set of models and weekly Saturday Brunch-hammer attendance.)REGISTER
This club is for the experienced Warhammer gamer who has their own assembled army and is very familiar with its rules, as well as the core rules of Warhammer: 40K and/or Warhammer: Age of Sigmar. This club is designed to offer largely independent play with some assistance from our gaming specialists. Those with unpainted miniatures will have the option to paint as well as play. Complimentary onsite army storage is available for participants whose have cases for their miniatures. (Included with Registration fee: Participation in our Warhammer tournaments this session and weekly Saturday Brunch-hammer attendance.)REGISTER
In this intermediate program (after completing the Intro class), players will delve deeper into the lore behind their chosen faction and the high fantasy world of Sigmar. New players will receive a ‘Start Collecting’ box of their choice to help begin their Warhammer: Age of Sigmar Army. Students will build and paint their new force while learning advanced gameplay. These players will learn rules specific to their armies and craft the schemes and strategies needed to best their opponents using the resources they have available. (Included with registration fee: one set of models and weekly Saturday Brunch-hammer attendance.)
In this introductory program for students in 3rd grade or older, players will be exposed to the two worlds of the Warhammer Universe: Age of Sigmar and Warhammer 4,000. They will receive a set of models for the world and faction they choose, and will spend the rest of the semester learning to build, paint and play with their models. Students will learn the basics of model painting and tactical miniatures game play. (Included with registration fee: one set of models for new students and weekly Saturday Brunch-hammer attendance.)REGISTER